Last Friday I dropped by Jumbla to remind them of my existence. On my way back home I got a call from the Andrew, the Managing Director of the company asking me what my availability was for the remainder of the year.
I let him know my schedule and then he asks me whether I'd be up for some casual work...
I'll be heading up this Friday to officially begin work.
The time at I spent at Jumbla wasn't all gaping in awe at the work going on around me. No, I actually did some work of my own too.
I posted a while back about an internal project they guys had me working on. Last time I mentioned it I'd completed styles and storyboards. Well, it's complete. I probably should have continued to update this blog as progress was made but hey, at least you get to see it in it's somewhat complete form.
Check it out:
This job gave me a chance to see what animating with Duik was all about.
This is is pretty handy given that's the direction I'm heading with my
Assets were created in Photoshop and Illustrator and then imported into and animated in After Effects. The characters were animated using the amazing IK plugin Duik. That entire process (asset creation/animation) took me about 20 days. Having only one day a week at the office did kinda put a damper on the any momentum I could build working on this. Had I a dedicated stretch of time to spend on it, I may have been able to shave a few days off the total work time.
The team in the office finally got a chance to see what I could do and
they seemed to be impressed. I got the most kudos for the
animation, which I felt was validation given I'm an animation student. I
guess I've learnt something afterall...
I'm pretty happy with how it turned out although there are a few things I'd like to clean up and tweak, namely use of colour and some design elements like scene transitions.
Working on this project with the the design team on hand for advice armed me with a absolute goldmine of knowledge, namely workflow tips. It's one thing to learn this stuff in a class room but putting it to efficient, practical use is something that only experience can provide. So having a team of experienced animators on hand to feed off of was undoubtedly the most valuable aspect of this internship.
The time I spent at Jumbla was pretty much the greatest thing ever.
My internship technically ended about 2 weeks back but Callan, the creative director at the studio pretty much gave me a free pass to keep coming into the office to continue working on whatever I needed doing. I'm not planning on passing up that offer.
Prospects of future employment were also discussed and from what I was told, I'm in with a pretty good shot once positions start to open up. In the mean time, I'm going keep dropping in on my days off to work on my film and more importantly, keep those connections alive.
This one took me a bit longer to complete due to the increased complexity of the poster, (i.e. more involved asset creation). I ended up pretty happy with the final product. Got that all important thumbs up from the client too, which I've come to realize is huge source of relief.
It's weirdly nerve-wracking to send that email off for critique. You never know what they'll end up saying and you don't want to disappoint. Getting a positive reply is a great feeling.
I feel like my photoshop-fu has improved in leaps and bounds over the past few years. I couldn't have hoped to produce something like this back then. I gives me hope that my work will only continue to improve further down the road.